i make a sdl c++ game i now i have this problem.
the screen resolution in fullscreen mode is 1920x1080 but if i play it on another computer screen with the screen resolution 960x540 the game crashes because of the pixel resolution.
how can i make the screen smaler without making every picture again and place it on other position.
only making the screen surface smaler but to see the same as in 1920x1080 only smaler
sorry for bad english(i´m from germany):)